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Author |
Thread Statistics | Show CCP posts - 12 post(s) |

Swifty Blowback
Republic University Minmatar Republic
1
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Posted - 2012.12.01 19:31:00 -
[1] - Quote
By all means remove them from high sec as they're just camped 23/7. But please leave them as they are in low sec. They're a great source of cheap 1v1 pvp.
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Swifty Blowback
Republic University Minmatar Republic
12
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Posted - 2013.01.08 15:11:00 -
[2] - Quote
CCP Fozzie wrote: ... during this last release we went over some of the available data to look at how the 1/10 and 2/10 plexes were serving their various purposes. Our metrics made clear that they were not living up to their primary purpose as interesting pve content, with the majority of the completions performed by the same small group of experienced players, some of which were clearly farming the content...
Thanks for the reply CCP Fozzie. One glaringly obvious question for you:
Did you split your metrics into high / low sec? Were the low sec DEDs being farmed by "a small group of experienced players"?
My experience with lowsec DEDs leads me to believe that in general, they were not farmed constantly like the high sec ones by a select few players. If your metrics show this, then there really isn't a problem having them in lowsec is there? |

Swifty Blowback
Republic University Minmatar Republic
17
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Posted - 2013.01.15 16:24:00 -
[3] - Quote
CCP Goliath wrote:Guys I appreciate you're really frustrated, but making the thread even more hostile than it already is isn't going to attract the developer attention you're looking for.
Any hints as to what will? |

Swifty Blowback
Republic University Minmatar Republic
17
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Posted - 2013.01.26 18:24:00 -
[4] - Quote
Sylvous wrote:DR BiCarbonate wrote:Mara Rinn wrote:What about using the Incursion site spawning mechanism for these DED sites: that is, the beacon shows up in local, but the site despawns after being completed only to appear elsewhere in the same system. This allows a gathering point, doesn't require two ships or a poorly fitted single ship, and eliminates the possibility of camping the end room for profit. This would be acceptable. Make it happen. Again I do believe that this leads to the issue that there is still virtually no PVP being generated at these sites since they will only exist for a short period of time until they are completed (run time 3-5 min in a PVP ship). Without the beacon continuously available to draw people to it to fight and or inspect the complex, this solution will only succeed in bringing the PVE aspect back, which although nice is not what we are actually looking for. Sylvous
Yep, agree with Sylvous on this.
I know people are trying to generate alternative "solutions", which is great, but we still need CCP to actually confirm that there was a problem with these sites being farmed in lowsec. We all know that the highsec ones were farmed 23/7 but I still have doubts about lowsec. It feels like we're trying to fix a problem that doesn't exist.
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Swifty Blowback
Republic University Minmatar Republic
17
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Posted - 2013.01.26 18:46:00 -
[5] - Quote
I was curious as to what impact this change has had on the systems where the static DEDs used to be. I picked Heild as my benchmark and I've just spent 10 minutes on eve-kill totalling frigate and destroyer (including T2 versions) kills in Heild for a random week before the DED change and a random week after the change. Here's what I found:
For the week Sunday 13th Jan 2013 - Saturday 19th Jan, the total number of frigate & destroyer kills in Heild was 9. For the week Sunday 21st Oct 2012 - Saturday 27th Oct, the total number of frigate & destroyer kills in Heild was 126.
Yes, that's one hundred and twenty six.
For the first 3 weeks of January 2013, there are a total of 4 and a bit pages of kills on eve-kill for Heild. For the first 3 weeks of November 2012, there are 20 pages of kills.
I know there can be many other factors involved here and that I've only spent a few minutes looking into this, but given the massive difference in numbers, it's obvious that with this change CCP has completely crippled what was a thriving PVP system / community.
Can you hear us yet CCP? |

Swifty Blowback
Republic University Minmatar Republic
18
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Posted - 2013.01.27 07:52:00 -
[6] - Quote
Sylvous wrote: Sadly the problem did exist, although to a much lesser extent.
Yep I saw this occasionally. What I really meant is, was the extent of farming them in lowsec a problem? I think I only experienced 2, maybe 3 pilots doing cloaky farming. Maybe I have it wrong. That's why I long for CCP to split the data for highsec DED farming vs lowsec DED farming.
If we must strive for zero tolerance to farming the static DEDs, reinstate them in lowsec and ensure the loot spawns a few minutes after keys spawn. This will give players a chance to go in and challenge the farmer. If there are still some poor sad pilots who continue trying to cloaky farm, add a structure in the last room of the DED that when approached releases a large AOE decloak bomb. As CCP have said many many times, they want to give the players the tools to "police" New Eden themselves. Currently not feeling the love on that one. |

Swifty Blowback
Republic University Minmatar Republic
19
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Posted - 2013.01.28 11:16:00 -
[7] - Quote
Michael Harari wrote:Swifty Blowback wrote:
For the first 3 weeks of January 2013, there is a total of 4 and a bit pages of kills on eve-kill for Heild. For the first 3 weeks of November 2012, there are 20 pages of kills. ?
I assume you are confused. I've just added 4 more words to make it as explicit as humanly possible. Maybe that will help? |

Swifty Blowback
Republic University Minmatar Republic
19
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Posted - 2013.01.30 14:34:00 -
[8] - Quote
CCP Fozzie wrote:However if you look at all lowsec player deaths not involving a FW member, we've seen an increase of 68% since just before Retribution. That's an average increase of over 1500 kills a day in lowsec without a single FW kill included.
Retribution did not ignore lowsec by any stretch of the the imagination. Thanks for the reply CCP Fozzie. However it appears that you've missed the whole raison d'etre of this thread. This thread is all about solo / tiny gang cheap frig / dessie PvP that used to thrive around the DED site systems in lowsec. Quoting "number of kills in low-sec since Retribution" is the wrong metric and shows you don't really get what we've been saying in this whole thread.
Still, the message is now coming through just about as loud and clear as we're likely to get from CCP regarding this, so thank you for that CCP Fozzie. If anyone is in any doubt at all about what that message is, I'll summarise...
Move to FW space if you want lowsec PvP.
If I were cynical, I'd say it was done to try to make FW space more populous so that Dust Bunnies will think that's what EvE is really like. Good job I'm not cynical at all then.
/thread and /moldenheath :-( |

Swifty Blowback
Republic University Minmatar Republic
19
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Posted - 2013.01.31 08:40:00 -
[9] - Quote
Bienator II wrote:Eve needs more terrain. More flying in space, less warping/camping in space.
So very true. Which is why when CCP remove very popular terrain like the lowsec DEDs, the effect it has is hugely negative. Small scale / solo PvP needs more terrain to help it along, not less. |
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